![]() ![]() You can combine that with the herbs you picked up earlier to create a Mixed Herb (G+B+R), which heals you fully and gives you a buff against damage for a while.ĭon’t be afraid to take a hit or two here. Police Station 2F hallway and Art Roomĭeal with the two flaming zombies (or, preferably, avoid them), then grab the Green Herb on the windowsill near the door. Head up the stairs and into the second floor. Fire EscapeĪs soon as you enter, grab the Wooden Boards and Large-caliber Handgun Ammo on this side of the fence. Discard the Courtyard Key to free up another inventory slot. Use the Courtyard Key to unlock the gate and step through. Head back to the Courtyard again, avoiding the zombies. Wait for the zombie(s) to shuffle to the left (or wait until they have their backs facing to the door so they can’t immediately grab you), and run out of the room, heading right. Your destination is out and to the right, back by where you picked up the Bolt Cutter. There’s at least one zombie who knows you went into this room - possibly two - but you’re safe inside, and you have an advantage. ![]() Store the Hand Grenade, Bolt Cutter, and the herbs to create space for items you’ll pick up soon. We’re still going to ignore the zombies in this area and minimize backtracking. Large-caliber Handgun Ammo (which ammo for the Quickdraw Army and the M19) on the table.Quickdraw Army handgun (Claire) or the M19 (Leon) on the crate by the locker.Use the Bolt Cutter on the chain and duck inside the Guardroom. You only have three bullets, so don’t bother wasting any on the zombies - just run around and past them. Turn around and run back down the stairs to that locked door to cut the chain. You’ll see a cutscene, and then things will get scary. Pick up the Cutting Tool ( Bolt Cutter) out of the wheelbarrow. Raccoon toy nestled among the bushes on your left, and continue forward. Grab the Blue Herb and the Red Herb sitting in this area. Run through the makeshift graveyard, down the stairs, and past the Entrance. You can’t just walk in through the front door, so you’ll be taking a different path inside. You’ll begin outside of the Police Station. Investigate the police station Capcom via Polygon We’ll wrap up in the Darkroom, just before we head upstairs and begin our hunt for the three medallions (which are different here than in the first campaign) in the next guide. Collecting Leon’s shotgun or Claire’s rocket launcher way earlier than you otherwise would.Exploring every available room on first floor of the Police Station.In this guide, we’ll take you through all of the things you do before you start collecting medallions (again). And that’s what this Resident Evil 2 remake 2nd run guide is about. The first thing you need to do: Stock up on healing herbs, ammo, and other items that will help you survive. Our guides are here to help.įiguring out the best way to organize our Resident Evil 2 2nd run guides took a bit of work, but we think we’ve cracked the code. Item Boxes and Typewriters have moved and disappeared. (We use Claire images below, but this part of the campaign is effectively identical for Leon, too.) You’re surrounded by more and tougher zombies and equipped with fewer bullets. The Police Station in the 2nd run is the same for Claire and Leon, but it’s not the same as it was the last time you were here. ![]() Now you get to start again as the character you didn’t pick the first time around. Resident Evil 2’s 2nd run campaign beings after you beat the game as Claire or Leon. ![]()
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